About
Hi, My name is Brandon, but I also go by
And this is my website.
It's a portfolio of sorts, for some of my Art, Code, and Design work. But this little section here is where I tell you about me.
I am an Artist, Programmer, and Designer. But that much should be obvious. I make video games, and websites mostly, but I've made a few posters and a board game or two as well. You can follow me on all the usual social channels, or just have a look at some of my work, here on this site.
Art
This is just a sampling of my Artistic work, most of which you can also find on my deviant-art profile. It's a good mix of things, from posters and graphic-design to pixel art and game sprites.
At a local university, the game development group were hosting the global game jam, and there were two years where I helped out by making some of the promotional materials for it.
I've done art for a number of projects now, from game jam games, to a few prototypes of my own. From Pixels, to Vectors and even digital painting, I have worked in a number of styles, and using as many different tools.
Not all of the art I've done has served some practical purpose. While I don't have nearly as much time as I used to spend just being creative, I have done some digital painting here and there.
Code
I make websites and web applications (java, c#, php, as3), so I code almost every day. Unfortunately most of that code is someone else's property, so I can't share it.
While there isn't a lot there, you CAN check out two personal projects of mine on git-hub, and I hope to share more code in the future.
This is just a few screens from a project I was working on using the XNA game framework I have shared on github. Unfortunately, like a lot of my XNA experiments, this ultimately never came to anything, but it was a lot of fun to work on.
I think the first video game I ever created was in grade 8 using something called "Hyper Card", but that hardly counts as coding. That would have to go to a game I made in grade 10 computer science class, coded in C++, and was entirely in ASCII. Since then I've created and re-created several games in a number of languages (actionscript 1, 2, and 3, c#, java, python, and haxe).
I decided to try a few new things when creating this site, the biggest was to use the qatrix javascript toolkit instead of jQuery. It's certainly not as fully featured as jQuery has become, but it has support for almost everything I would want to do. I'll definately use it again on future projects.
Design
It can be hard to nail down what I should call Design, as so much of it falls into one of the other two sections as it is.
I've created a few board games, and occasionally tweet
some of the game ideas I've done some work on but feel are too big for just one person to complete.
This is a photo of the board game I helped create with a small group at the 2011 global game jam. The pieces are mostly taken from other board games we owned, but the mechanics were all designed by the group (myself included).
I've worked on a number of websites, this one included, often using wordpress themes others have built in order to save the client both time and money, but on occasion I have been able to create something from scratch.
This is just one of the game storm submissions I made... maybe I should submit some more now that I think about it.